HI, I AM YIFAN
Welcome, I design digital experiences across products and immersive media.
Selected works below
[Product Design]
Soltar - Heal Through Dance
Exploring emotional self-regulation through a wearable system that combines movement, music, and haptic feedback into an embodied interaction.
Politecnico di Milano ∙ 2025
Wearable
UI / UX
View Project




01







02
D-22 - Livehouse in Your Pocket
A rock music app that brings the livehouse experience to mobile, reconnecting bands and fans.
Tsinghua University ∙ 2022
View Project
UI / UX
Mobile

03
The Journey of Carbon Dreams
An AR‑enhanced picture book to communicate sustainable and healthy eating concepts to children.
Good Food Fund ∙ 2023
AR
Illustration
View Project
Illustration
[Immersive Experience Design]



04
Cosmos in a Nutshell
An immersive VR exhibition that transforms Song-dynasty architecture and mural narratives into spatial, embodied experiences of cultural heritage.
Beijing ∙ China ∙ 2024
VR
Exhibition
View Project
Exhibition

05
Ecotone
A speculative interactive installation that reimagines AI as a microbial-vision system, translating invisible ecological processes into shared signals for learning, healing, and living with fragile environments.
Politecnico di Milano ∙ 2025 | 2026
Interactive Installation
View Project
Interactive Installation





06
TranquilMind
A therapeutic style virtual training game for ADHD patients.
Beijing ∙ China ∙ 2023
VR
UX
View Project
UX
[Game Design]
07
Komorebi
2D puzzle platformer game developed by Lush Studio. Avoid the light, solve puzzles to find your way and reach the edge of the forest.
Polimi Game Collective ∙ 2025 | 2026
Unity
Indie Game
View Project
Indie Game
08
ShadowHo
A 3D puzzle game that treats light and shadow as spatial materials shaping movement and perception.
NetEase Games MAKERS ∙ 2023
Unity
Indie Game
View Project
Indie Game
[ Archive ]
From structural grids to pixel grids. This page is an open archive of my past works in architecture, landscape, and digital art—capturing the moments where my creativity first took flight ( ∙╹ڡ ∙╹`).
Let’s create something meaningful !
(C) 2026

HI, I AM YIFAN
Home
Work
About
Contact
Welcome, I design digital experiences across products and immersive media.
Selected works below
[Product Design]
These projects focus on designing products that balance clarity, usability, and care—turning complex needs into thoughtful, human-centered experiences.




Soltar - Heal Through Dance
Exploring emotional self-regulation through a wearable system that combines movement, music, and haptic feedback into an embodied interaction.
Politecnico di Milano ∙ 2025
Wearable
UI / UX
View Project
01







D-22 - Livehouse in Your Pocket
A rock music app that brings the livehouse experience to mobile, reconnecting bands and fans.
Tsinghua University ∙ 2022
View Project
UI / UX
Mobile
02

The Journey of Carbon Dreams
An AR‑enhanced picture book to communicate sustainable and healthy eating concepts to children.
Good Food Fund ∙ 2023
AR
Illustration
View Project
Public Welfare
03
[Immersive Experience Design]
These projects blend immersive technology with speculative design to transform cultural, ecological, and psychological narratives into deeply felt, human-centered experiences.



Cosmos in a Nutshell
An immersive VR exhibition that transforms Song-dynasty architecture and mural narratives into spatial, embodied experiences of cultural heritage.
Beijing ∙ China ∙ 2024
VR
Unreal Engine
View Project
Exhibition
04

Ecotone
A speculative interactive installation that reimagines AI as a microbial-vision system, translating invisible ecological processes into shared signals for learning, healing, and living with fragile environments.
Politecnico di Milano ∙ 2025 | 2026
Speculative Design
View Project
Interactive Installation
05





TranquilMind
A therapeutic style virtual training game for ADHD patients.
Beijing ∙ China ∙ 2023
VR
UX
View Project
Mental Wellbeing
06
[Game Design]
Exploring the intersection of visual art and gameplay, these games utilize innovative environmental mechanics to shape player movement and perception.
Komorebi
2D puzzle platformer game developed by Lush Studio. Avoid the light, solve puzzles to find your way and reach the edge of the forest.
Polimi Game Collective ∙ 2025 | 2026
Unity
Indie Game
View Project
Visual Art
07
ShadowHo
A 3D puzzle game that treats light and shadow as spatial materials shaping movement and perception.
NetEase Games MAKERS ∙ 2023
Unity
Indie Game
View Project
Visual Art
08
[ Archive ]
From structural grids to pixel grids. This page is an open archive of my past works in architecture, landscape, and digital art—capturing the moments where my creativity first took flight ( ∙╹ڡ ∙╹`).
Let’s create something meaningful !
(C) 2026

HI, I AM YIFAN
Home
Work
About
Contact
Welcome, I design digital experiences across products and immersive media.
Selected works below
[Product Design]
These projects focus on designing products that balance clarity, usability, and care—turning complex needs into thoughtful, human-centered experiences.




Soltar - Heal Through Dance
Exploring emotional self-regulation through a wearable system that combines movement, music, and haptic feedback into an embodied interaction.
Politecnico di Milano ∙ 2025
Wearable
UI / UX
View Project
01







D-22 - Livehouse in Your Pocket
A rock music app that brings the livehouse experience to mobile, reconnecting bands and fans.
Tsinghua University ∙ 2022
View Project
UI / UX
Mobile
02

The Journey of Carbon Dreams
An AR‑enhanced picture book to communicate sustainable and healthy eating concepts to children.
Good Food Fund ∙ 2023
AR
Illustration
View Project
Public Welfare Program
03
[Immersive Experience Design]
These projects blend immersive technology with speculative design to transform cultural, ecological, and psychological narratives into deeply felt, human-centered experiences.



Cosmos in a Nutshell
An immersive VR exhibition that transforms Song-dynasty architecture and mural narratives into spatial, embodied experiences of cultural heritage.
Beijing ∙ China ∙ 2024
VR
Exhibition
View Project
Unreal Engine
04

Ecotone
A speculative interactive installation that reimagines AI as a microbial-vision system, translating invisible ecological processes into shared signals for learning, healing, and living with fragile environments.
Politecnico di Milano ∙ 2025 | 2026
Interactive Installation
View Project
Speculative Design
05





TranquilMind
A therapeutic style virtual training game for ADHD patients.
Beijing ∙ China ∙ 2023
VR
UX
View Project
Mental Wellbeing
06
[Game Design]
Exploring the intersection of visual art and gameplay, these games utilize innovative environmental mechanics to shape player movement and perception.
Komorebi
2D puzzle platformer game developed by Lush Studio. Avoid the light, solve puzzles to find your way and reach the edge of the forest.
Polimi Game Collective ∙ 2025 | 2026
Unity
Indie Game
View Project
Visual Art
07
ShadowHo
A 3D puzzle game that treats light and shadow as spatial materials shaping movement and perception.
NetEase Games MAKERS ∙ 2023
Unity
Indie Game
View Project
Visual Art
08
[ Archive ]
From structural grids to pixel grids. This page is an open archive of my past works in architecture, landscape, and digital art—capturing the moments where my creativity first took flight ( •̀╹ڡ•́ )✧.
Let’s create something meaningful !
(C) 2026
