HI, I AM YIFAN

Welcome, I design digital experiences across products and immersive media.

 

Selected works below  

[Product Design]

 

Soltar - Heal Through Dance

Exploring emotional self-regulation through a wearable system that combines movement, music, and haptic feedback into an embodied interaction.

Politecnico di Milano ∙ 2025

Wearable

UI / UX

View Project

01

02

 

 

D-22 - Livehouse in Your Pocket

A rock music app that brings the livehouse experience to mobile, reconnecting bands and fans.

Tsinghua University ∙ 2022

View Project

UI / UX

Mobile

03

 

The Journey of Carbon Dreams

An AR‑enhanced picture book to communicate sustainable and healthy eating concepts to children.

Good Food Fund ∙ 2023

AR

Illustration

View Project

Illustration

[Immersive Experience Design]

04

 

Cosmos in a Nutshell

An immersive VR exhibition that transforms Song-dynasty architecture and mural narratives into spatial, embodied experiences of cultural heritage.

Beijing ∙ China ∙ 2024

VR

Exhibition

View Project

Exhibition

05

 

Ecotone

A speculative interactive installation that reimagines AI as a microbial-vision system, translating invisible ecological processes into shared signals for learning, healing, and living with fragile environments.

Politecnico di Milano ∙ 2025 | 2026

Interactive Installation

View Project

Interactive Installation

06

 

TranquilMind

A therapeutic style virtual training game for ADHD patients.

Beijing ∙ China ∙ 2023

VR

UX

View Project

UX

[Game Design]

07

 

Komorebi

2D puzzle platformer game developed by Lush Studio. Avoid the light, solve puzzles to find your way and reach the edge of the forest.

Polimi Game Collective ∙ 2025 | 2026

Unity

Indie Game

View Project

Indie Game

08

 

ShadowHo

A 3D puzzle game that treats light and shadow as spatial materials shaping movement and perception.

NetEase Games MAKERS ∙ 2023

Unity

Indie Game

View Project

Indie Game

[ Archive ]

From structural grids to pixel grids. This page is an open archive of my past works in architecture, landscape, and digital art—capturing the moments where my creativity first took flight ( ∙╹ڡ ∙╹`).

Let’s create something meaningful !

(C) 2026

LinkedIn

Email

HI, I AM YIFAN

Home

Work

About

Contact

Welcome, I design digital experiences across products and immersive media.

 

 

Selected works below  

[Product Design]

These projects focus on designing products that balance clarity, usability, and care—turning complex needs into thoughtful, human-centered experiences.

 

Soltar - Heal Through Dance

Exploring emotional self-regulation through a wearable system that combines movement, music, and haptic feedback into an embodied interaction.

Politecnico di Milano ∙ 2025

Wearable

UI / UX

View Project

01

 

 

D-22 - Livehouse in Your Pocket

A rock music app that brings the livehouse experience to mobile, reconnecting bands and fans.

Tsinghua University ∙ 2022

View Project

UI / UX

Mobile

02

 

The Journey of Carbon Dreams

An AR‑enhanced picture book to communicate sustainable and healthy eating concepts to children.

Good Food Fund ∙ 2023

AR

Illustration

View Project

Public Welfare

03

[Immersive Experience Design]

These projects blend immersive technology with speculative design to transform cultural, ecological, and psychological narratives into deeply felt, human-centered experiences.

 

Cosmos in a Nutshell

An immersive VR exhibition that transforms Song-dynasty architecture and mural narratives into spatial, embodied experiences of cultural heritage.

Beijing ∙ China ∙ 2024

VR

Unreal Engine

View Project

Exhibition

04

 

Ecotone

A speculative interactive installation that reimagines AI as a microbial-vision system, translating invisible ecological processes into shared signals for learning, healing, and living with fragile environments.

Politecnico di Milano ∙ 2025 | 2026

Speculative Design

View Project

Interactive Installation

05

 

TranquilMind

A therapeutic style virtual training game for ADHD patients.

Beijing ∙ China ∙ 2023

VR

UX

View Project

Mental Wellbeing

06

[Game Design]

Exploring the intersection of visual art and gameplay, these games utilize innovative environmental mechanics to shape player movement and perception.

 

Komorebi

2D puzzle platformer game developed by Lush Studio. Avoid the light, solve puzzles to find your way and reach the edge of the forest.

Polimi Game Collective ∙ 2025 | 2026

Unity

Indie Game

View Project

Visual Art

07

 

ShadowHo

A 3D puzzle game that treats light and shadow as spatial materials shaping movement and perception.

NetEase Games MAKERS ∙ 2023

Unity

Indie Game

View Project

Visual Art

08

[ Archive ]

From structural grids to pixel grids. This page is an open archive of my past works in architecture, landscape, and digital art—capturing the moments where my creativity first took flight ( ∙╹ڡ ∙╹`).

Let’s create something meaningful !

(C) 2026

Email

LinkedIn

HI, I AM YIFAN

Home

Work

About

Contact

Welcome, I design digital experiences across products and immersive media.

Selected works below  

[Product Design]

These projects focus on designing products that balance clarity, usability, and care—turning complex needs into thoughtful, human-centered experiences.

 

Soltar - Heal Through Dance

Exploring emotional self-regulation through a wearable system that combines movement, music, and haptic feedback into an embodied interaction.

Politecnico di Milano ∙ 2025

Wearable

UI / UX

View Project

01

 

 

D-22 - Livehouse in Your Pocket

A rock music app that brings the livehouse experience to mobile, reconnecting bands and fans.

Tsinghua University ∙ 2022

View Project

UI / UX

Mobile

02

 

The Journey of Carbon Dreams

An AR‑enhanced picture book to communicate sustainable and healthy eating concepts to children.

Good Food Fund ∙ 2023

AR

Illustration

View Project

Public Welfare Program

03

[Immersive Experience Design]

These projects blend immersive technology with speculative design to transform cultural, ecological, and psychological narratives into deeply felt, human-centered experiences.

 

Cosmos in a Nutshell

An immersive VR exhibition that transforms Song-dynasty architecture and mural narratives into spatial, embodied experiences of cultural heritage.

Beijing ∙ China ∙ 2024

VR

Exhibition

View Project

Unreal Engine

04

 

Ecotone

A speculative interactive installation that reimagines AI as a microbial-vision system, translating invisible ecological processes into shared signals for learning, healing, and living with fragile environments.

Politecnico di Milano ∙ 2025 | 2026

Interactive Installation

View Project

Speculative Design

05

 

TranquilMind

A therapeutic style virtual training game for ADHD patients.

Beijing ∙ China ∙ 2023

VR

UX

View Project

Mental Wellbeing

06

[Game Design]

Exploring the intersection of visual art and gameplay, these games utilize innovative environmental mechanics to shape player movement and perception.

 

Komorebi

2D puzzle platformer game developed by Lush Studio. Avoid the light, solve puzzles to find your way and reach the edge of the forest.

Polimi Game Collective ∙ 2025 | 2026

Unity

Indie Game

View Project

Visual Art

07

 

ShadowHo

A 3D puzzle game that treats light and shadow as spatial materials shaping movement and perception.

NetEase Games MAKERS ∙ 2023

Unity

Indie Game

View Project

Visual Art

08

[ Archive ]

From structural grids to pixel grids. This page is an open archive of my past works in architecture, landscape, and digital art—capturing the moments where my creativity first took flight ( •̀╹ڡ•́ )✧.

Let’s create something meaningful !

(C) 2026

LinkedIn

Email